Favorite Artists on Productivity, Process: Jonathan Coulton, New Imogen Heap Album

Food for thought: if we didn’t still make “albums,” we’d never know when the album was done. Sure, the delivery mechanism that spawned the album may be disappearing – “LP’s” in particular are long gone. But perhaps, like so many ubiquitous technologies, the album was a fortuitous coincidence of physical practicality and human scale, happenstance generating some unit of creativity that just makes sense to artist and listener alike.

For Imogen Heap, the beloved artist who’s just finished her latest, it’s cause to literally dance and sing, accompanied by a generative Buddha Box. (We can dance around when we get the album in August.)

http://www.imogenheap.com/

Jonathan Coulton in Dublin, with – code monkeys? Photo (CC) crazyjaf.

It’s not the only approach. Geek troubador Jonathan Coulton rose to Interweb fame partly through the creation of his Creative Commons-licensed Thing-a-Week podcast, which fired up his productivity as he released 52 (get it?) tracks in the space of a year. The episodic form helped him build a following and created a new unit of musical output.

From other parts of the online world, we get a little insight from each of these favorite artists. Imogen Heap videoblogs her latest album and talks promise at top, as found via the lads of SonicState.

Jonathan Coulton talks to one of my favorite non-music blogs, Lifehacker, about staying musically productive – and keeping other productivity away from his musical process. He talks about using Google apps and MobileMe as an intelligent cloud he can share with his assistant and PR person.

He also speaks to musical process:

It’s a combination of things. I generally write when I have guitar in my hand, but, capturing ideas is like … I do use the voice recorder app on my iPhone like crazy. I’ve learned that whenever you get one of those little song fragments, out of the ether, it’s like a dream—no matter how much you’re going to remember it, you’re going to forget it, in like five minutes. And I’ve lost too many of those, so wherever I am, I take my phone out, I pretend that I’m making a phone call, so that people don’t think I’m crazy, and I sing into the voice recorder, and then I have it available later on.

If I want to do a more involved quick capture of something, my MacBook has a piece of software on it called Ableton Live. It’s meant for loop-based composition, but it does recording as well. It’s very easy to capture an idea and sort of rough something out, even if you don’t have a bunch of gear handy. You can use the built-in microphone, use your keyboard as a MIDI keyboard. It’s a nice way to put together a quick demo, and capture some ideas about arrangements.

And, comfortingly, he doesn’t have enough time for music, either, and winding up wasting time on latency problems. (Jonathan, we feel your pain. And if you came to this site and didn’t find your answer, well… sorry. I need to put together a better reference for that stuff; open to suggestions!) He dives into finance, career goals, the game Rock Band and “accidental” discovery of music – all fantastic stuff. Thanks to Kevin Purdy for a great interview – who says you need music publications for great music magazines?

Jonathan Coulton on Making Songs and Geeking Out [Lifehacker]

Android MIDI Controller, Musical App Updates with MIDI Over Wifi

Okay, Google Android fans — your apps are starting to arrive, especially as Google continues to improve the SDK.

First up, here’s a demo of the new app FingerPlay MIDI, which turns Android into a simple touch controller. True, we’ve seen similar things on iPhone, and Apple’s platform has precise multitouch which Android lacks, but it’s nice to see the concept extended across platforms. Big thanks to postromantic on Twitter for the tip! (Follow cdmblogs for more.)

FingerPlay MIDI

I can’t tell yet if this will be open source – that would actually be nice, I think, as it’d allow the community of developers to have a shared set of tools. (In fact, it seems a logical model would be to cash in on general-market apps and open source the more music-specific, niche stuff.)

In other Android mobile news, Christopher Souvey continues to work on his Musical application and the Musical Pro desktop app. The desktop client works with MIDI over Wifi, and thanks to the Cupcake OS update, latency is greatly reduced after a complete rewrite and the creation of custom drawing and event handling and controls. Check out the slick new tuner and UI Christopher has been developing, too.

http://www.souvey.com/ [blog with all the latest]
http://www.souvey.com/musical/

This play-along piano is probably not something any of you folks desperately need, but it is a good demonstration of what’s possible.

Another interesting thread to follow will be the growing power of Web apps. On Android, you’re already able to combine a Web app with the Java APIs, and going another level, mobile apps with native ARM code for the processor. Translation: while phones still have a fraction of the power of your computer, it’s getting easier for developers to work across platforms and to take advantage of what power is there. That’s leading to trends that could be of use not only to a single platform (Android, iPhone), but to mobile devices in general.

TouchOSC Controller with Template Editing Coming Soon to iPhone, iPod touch

touchosc

The beauty of using touch for controllers is flexibility. Sure, you give up tactile feedback – but you can also quickly make your own layouts, make touch controllers an ideal complement to your existing hardware gear (the stuff with physical knobs and faders and pads).

For that reason, we’re all eagerly anticipating an upcoming version of the awesome OSC-based iPhone/iPod touch controller, TouchOSC.

http://hexler.net/software/touchosc

The included layouts are already fantastic, with rotaries and virtual buttons and multi-faders and toggles and X/Y pads. But custom control would be even better. Creator hexler writes CDM with the latest:

The long-awaited update to TouchOSC that will allow for custom layouts has just been submitted for review to Apple,
so I hope that as soon as next week it will be available as a free update to all users on the App Store.

Together with this release (1.3) there will be a free editor application to visually design and upload layouts to the device. You can take a look at the last beta version I published if you want, there’s both Windows and OS X versions available, but I will also prepare a Linux version as soon as possible, of course without the new version of TouchOSC this is but a preview of things to come:

http://dev.hexler.net/touchosc/touchosc-editor-0.7-osx.zip
http://dev.hexler.net/touchosc/touchosc-editor-0.7-win32.zip
http://dev.hexler.net/touchosc/touchosc-default-layouts.zip

And nicely enough, the editor is built in cross-platform Java, which I think makes a whole lot of sense. (Go Java, Python, etc., rather than getting stuck in hard-to-port platform-specific stuff like Cocoa.)

Thanks, hexler! I don’t have a video of the new features yet, so instead here’s a nice novelty – the beginnings of a creation using the free SuperCollider (which runs OSC natively) in combination with TouchOSC to make a custom step sequencer. Should fuel other ideas, too:

Play Super Mario Bros. with a Theremin

This is worth posting for this line alone:

“Who needs a Natal when you’ve got a theremin!”

(If you don’t know what he’s talking about, see here.)

Yes, in case you’re looking for a creative way to practice your Theremin playing, here you go. Now, where’s our Theremin Hero game? From the description by Glasgow-based YouTuber conquerearth, previously seen using the Theremin to play “Still Alive.”

This is even more fun with two people playing! One person controls left/right, the other controls jump.

Its not just limited to the theremin. Its even possible to hook up a microphone and use your voice to control the game! Or a guitar! Or a violin!

Heres how it works:
The sound from the theremin is split into its frequency and amplitude components in real time, which are then mapped to values in a linear scale representing the X and Y axis. Pitch becomes horizontal control, and Volume becomes vertical control.
The X and Y scales are then cut up into different zones. In this case, Left; Right and dead zones for the horizontal, and a single trigger and dead zone for the vertical.

The trigger zones are then mapped onto a virtual joystick hooked into an emulator.

The end result is a fairly usable input control for playing games like mario. The bars give the much needed visual feedback as to how “in tune” you are, so you have a better feel of where the trigger points are.

I’m sure there’s a deeper meaning I could extract about gestural controllers, expressive musical instruments, and the meaning of life, but it’s Friday and it’s lunch break time. If you can do my job, feel free – add in comments. (If your cat walks across your keyboard, it’ll still probably come across as more intelligent than an average YouTube comment, so have at it!)

Free and Discounted Ableton Live Learning in NYC, KJ Sawka’s Chops, Richie’s Controller

ctrllive

Richie Hawtin’s custom-built Ableton Live controller makes up part of his unique live music and visual rig as Plastikman. And, yes, I’ll bring the grassroots “do more as Plastikman” campaign to Mr. Hawtin when I see him. Side note: there’s more than a passing resemblance to certain features of the Akai APC40 here, huh?

We talk about tools a lot, but it’s really learning how to make tools expressive in your productions and performances that matters. DubSpot, the music tech production and DJ educational center here in New York, brings its multi-city Ableton Live Sessions tour to its hometown for several days of parties and workshops. If you’re in NYC and on a budget, we have a discount on the paid events and also some free events you can check out. If you’re not in NYC, we’re working on bringing free video coverage to the global CDM community shortly after the event.

This really isn’t a pitch for Live, either – part of why I’m excited to be able to hang out for the weekend is that I expect to learn quite a lot from some of the world’s most skilled Live users and producers.

Headlining the event is none other than global techno star Richie Hawtin – the Minus impresario some of our readers love to love and others love to hate. I hope we get to hear more about his unique Plastikman live rig – see the controller at top, with more details from our friends at visualist corps Derivative, whose TouchDesigner live visual tool powers 3D imagery in those sets. Hawtin will join in a conversation with Ambivalent about what the Minus musical process is about. Hawtin and friends will also play a real gem of New York’s club scene, Love on MacDougal Street – it’s a fantastic space that lives up to its name.

Ableton doesn’t have to be just people like me hunched over laptops. (My back is starting to bother me, by the way.) Witness Dub as a Weapon, as photographed by Jean Piere Candelier. (CC) They’re part of a dub lineup – yep, that “Dub” in “DubSpot” is serious.

On the dub side, Scientist aka Overton Brown, one of the world’s real stars of dub, a King Tubby protégé out of Jamaica, will return us to the roots of electronic dance music and show off his own take on the use of this technology. Scientist and Dub is a Weapon play Le Poisson Rouge and Scientist will close out the Live Sessions with a dub battle versus Badawi.

KJ Sawka – Hell, Yes, Chops

Before we get into the lineup, here’s just an example of how cool the faculty of this event is – KJ Sawka. Sawka is, of course, what we dream of in live laptop music. His musicianship is fantastic unplugged (see a rooftop set video, apparently sponsored by PBR), so the laptop becomes simply an extension of that.

KJ Sawka will have a full Drums workshop on Saturday as part of the paid program. If you’re new to Live, though, he’s doing a free intro on Thursday evening.

Here’s what to see and how to get the exclusive CDM discount.

By the way, if you’re in Los Angeles, that’s the next stop on this tour; stay tuned for details.

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