Game Design: Making Play

An exploration of games, gaming, and game design

Spring 2015
Mon/ Wed 1:15p – 3:05p
Studio 2
TAPS 23
3 Units
Letter Grade
Launched 2013

This class is about using design thinking to create new games of any kind — live, digital, verbal, physical, turn-based, synchronous, narrative, strategic, luck based, skill based, educational, you name it. Make it, play it, test it, improve it.

Apply
Enrollment limited to 24 students. Freshmen and undergraduate students are encouraged to apply. Application deadline is Friday, March 20th at 11:59pm. Apply here.

Teaching Team
Michael St. Clair, Theater and Performance Studies
Mathias Crawford, Communication

Questions
michaelastclair@gmail.com
mathiasc@stanford.edu