mediaX Events

July 2015
6th-8th: Smart Workspaces 3.0, Stanford; FULLY SUBSCRIBED

June 2015
5th: Rhiju Das, EteRNA: A Videogame and a Massive Open Lab; Interactive Media & Games Seminar, Stanford

May 2015
29th: Raiford Guins, Behind The Bezel: Coin-Op Arcade Video Game Cabinets as Design History; Interactive Media & Games Seminar, Stanford
22nd: Kristian Kiili, Mapping Learning to Game Mechanics and Beyond; Interactive Media & Games Seminar, Stanford
15th: Noah Wardrip-Fruin, Computational Media: Research Toward the Future of Games; Interactive Media & Games Seminar, Stanford
8th: Byron Reeves, Using Games to Change Behavior at Work; Interactive Media & Games Seminar, Stanford
4th: Science Storytelling: Activating Advocacy, PRE-RELEASE Screening of “Racing Extinction”, Stanford
1st: Martha Russell, Networking the Future of Games; Interactive Media & Games Seminar, Stanford

April 2015
29th: Science Storytelling: The Art of the Interview, Stanford
24th: Anh-Hoà Truong, Using Virtual Reality as a Compelling Media for Science Communication. Science; Interactive Media & Games Seminar, Stanford
23rd: Martha Russell, Virtualizing Personal Identity; Wireless World Research Forum 34, Santa Clara
20th: Last Mile Solutions in Education Technology, Stanford
17th: Maria Cipollone, The Problem with Video Games and Learning [Environments]; Interactive Media & Games Seminar, Stanford
16th: mediaX 2015 Conference, Stanford
15th: mediaX 2015 Conference Dinner, Stanford
10th: Parvati Dev, Interactive Media for Healthcare Professionals; Interactive Media & Games Seminar, Stanford
3rd: Nick Yee & Nicolas Ducheneaut, Bridging Analytics and Game Design: Lessons from the Trenches; Interactive Media & Games Seminar, Stanford

March 2015
13th: Chaim Gingold, Play Design: SimCity, Simulation, and Geology; Interactive Media & Games Seminar, Stanford
6th: CANCELED! Raiford Guins, Behind The Bezel: Coin-Op Arcade Video Game Cabinets as Design History; Interactive Media & Games Seminar, Stanford
2nd: Science Storytelling & the Power of Participation, Stanford

February 2015
27th: Sherol Chen, Intelligent Narratives: the Stories We Tell Ourselves through Digital Media; Interactive Media & Games Seminar, Stanford
20th: Katherine Isbister, Games Move Us - An Exploration of Design Innovations that Lead to Player Emotions; Interactive Media & Games Seminar, Stanford
13th: Robin Hunicke, Expanding Games; Interactive Media & Games Seminar, Stanford
9th-13th: Global Innovation Leadership Workshop, Stanford
6th: James Newman, Playing with Videogames. Superplayers, Glitch-Hunters and Codeminers; Interactive Media & Games Seminar, Stanford
4th: Science Storytelling and Contagious Ideas, Stanford
2nd: Math in an ACORN, Wallenberg Learning Theater, Stanford

January 2015
30th: 20th: Sebastian Alvarado, Aligning game design with science; Interactive Media & Games Seminar, Stanford
23th: Ingmar Riedel Kruse, Biotic Games- Playing with Living Cells; Interactive Media & Games Seminar, Stanford
16th: Henry Lowood, The History of (Video) Games; Interactive Media & Games Seminar, Stanford
9th: Keith Devlin, Learning Math Through Play; Interactive Media & Games Seminar, Stanford

November 2014
17th: The Science and Technology of Feedback, Stanford

October 2014
12th: Asian Management Conference, Malaysia
7th-10th: Technologies for Worker Health & Safety, Stanford
8th: New Approaches to Audience Segmentation, Stanford
6th: Science Storytelling & the Paradox of Suspense, Stanford

September 2014
15th: Orchestrating Change in Innovation Ecosystems, Finland
12th: Leveraging the Power of Relationship Networks, Triple Helix Conference, Russia

August 2014
5th-9th: Energizing Innovation & Creativity Workshop, Stanford

June 2014
23rd: Innovation Ecosystems in EdTech, EdMedia 2014 Conference, Finland
17th-18th: SMPTE Conference, Stanford
9th-10th: mediaX/SPROCKIT SYNC Conference, Stanford

May 2014
29th: Games & Learning Conference, Stanford

April 2014
29th: #mediaX2014 Conference, Stanford

March 2014
11th-14th: Innovation Ecosystems at the Intersection of People and Information Technology, Stanford

February 2014
17th-20th: Global Innovation Leadership Program, Stanford
4th-5th: The Future of Content in a Publish on Demand World Conference, Stanford

January 2014
13th: Luminous Relationships: Light for Health & Well-being, Stanford

November 2013
20th: Designing Energy Systems for Humans, Stanford
13th: New Quantified Self Practices, Stanford
6th: Designing Residential Digital Cities for Humans, Stanford
5th-6th: Internet of Things (IoT)

October 2013
23rd-25th: Trillion Sensors Summit, Stanford
17th-18th: Trust, Reliability and Authority in Social Media Communications Workshop, Stanford

August 2013
20th-23rd: Energizing Innovation and Creativity Workshop
15th-17th: Innovation at the Intersection of People and Technology

June 2013
18th-19th: SMPTE Conference
3rd-5th: Innovation Ecosystems Workshop

May 2013
30th: Strategic Partner Update
28th-29th: Project Presentations
20th-21st: Theme Day
11th: TEDxStanford

April 2013
30th: Stanford/Accel Symposium
24th: Future Energy Symposium
16th: mediaX/Pratham Summit

March 2013
11th: Big Idea Festival

February 2013
19th-20th: mediaX/MSI Conference

January 2013
8th: mediaX Conference