Music 256a / CS 476a | fall
2015
Music, Computing, and Design I:
Artful Design for Computer Music
Ge Wang and
Tim
O'Brien(TA)
assignments |
final projects |
mailing list
| MCD
class: MW 3:30-5:20pm
location: CCRMA Classroom (the Knoll) + d.school
prerequisite:
prior programming experience
this course is required for:
Music 256b: Virtual and Augmented
Reality for Music
course summary:
Creative design of computer music software. Programming, audiovisual
design, as well as software design for musical tools, instruments,
toys, and games. Provides paradigms and strategies for designing and
building music software, with emphases on interactive systems,
aesthetics, and artful product design. Course work includes several
programming assignments and a "design+implement" final project.
Prerequisite: experience in C/C++ and/or Java.
This course is required for Music 256b:
Virtual and Augmented Reality for Music
256a topics include:
- design principles and patterns for audio software
- experiential design and aesthetics of audiovisual software
- inteactive system integration (audio, graphics, networking, system
- essential data structures and algorithms in audio programming
- building real-time software systems for computer music
- audio optimization techniques (and when to optimize)
logic, etc.)
- software engineering best practices
- (see
fall-2014,
fall-2013, fall-2011, fall-2010 and fall-2009 final
projects!)
assignments:
MCD |
CCRMA |
music |
CS |
stanford
|