Can Virtual Reality Make You a Better Person?
6/5/2013 6:45AMVirtual reality, with the requisite head gear, can make you a more caring, helpful person, Stanford University researchers say. The WSJ’s Michael Kofsky steps into computer-generated worlds to test their claims.
This transcript has been automatically generated and may not be 100% accurate.
... I ... helping the world of virtual reality researchers are now looking to prove that computer generated worlds are helping us be more caring people in the real one ... Wall Street Journal's Michael Kosky dollars FBR headset ... to be a better man ... in this virtual world make you a better person in the real work ... the team at Stanford University's virtual human interaction laughing so ... for me and I'm a gamer ... I know I videogames before ... all in the most a worsening in in you can ever find sellers to the Stanford he says that he could come now more help ... from the ... more socially responsible ... or a virtual site ... read these various topics as ... the vacancy of our world and reading ... virtual sound all on ... that sounds and facial at around and see light coming from a co-op object ... a picture that such a happy ... that ... you also have ... a stent that the ... resistance for feedback ... show me though ... circular Quay of the flat ... as tested and beliefs that Clayton's of behavior modification ... virtual world ... the DAX likely to ... win a helicopter ... or wide receiver who after the experiment is over I accidentally spill into a home ... measure how long ... they stay the hell ... and then ... the ... the ... I ... Bowman will be ... the likes of the fixed objects more helpful ... tht tht ... that fee ... if another world a subtext in the shower ... to encourage them to stave off ... every fifteen seconds of water use at their doppelganger eating at its huge lump of coal ... are using are tied to let them ... understand and experience how much can be used when a shower ... when they can take the fact of life ... we all remember that don't accept ... the fact that ... it's pretty clear that ... um ... things in the social environment will provoke you as it ... there are real ... well some effects may be positive ... there are some risks involved ... says USC professor John cracking one product were doing here is the head ... for two characters interview people ... the pressure ... and one of the risks ... he knows computer character we actually had an incident ... um ... that ... that might ... reveal promote ... suicidal thoughts in the first ... still the Stanford team believes in the virtues of virtual ... unlike in keeping the world's number one New Year's resolution for defense the heart of Ireland that Father doppelganger exercise may have seen and felt ... in the digital stuff they lose we ... actually exercise more the following day ... for now ... these worlds are not available to the public ... but the so-called ocular stripped of virtual reality had said ... its shipping to developers ... when it goes mass market ... you might be flying to this reads like a super hero and helping someone in the real work today ... that is if you don't fall over persons yourself ... for The Wall Street Journal ... on ... Michael Cox ...