It is likely that we will eventually publically release the source code to our shading system, but we are not yet prepared to do so.
Download:
rtsl-2002.10.01.zip (10.6 MB)
rtsl-2002.10.01.tar.gz (10.7 MB)
Version History:
2002.10.01 Added support for NV30 compilation. 2001.05.25 Bug fixes, especially to 'nv' fragment backend. 2001.05.02 Changes to 'nv' fragment backend: (a) Added partial texture-shader support. (b) Signed interpolants now work automatically. (c) Bug fixes. 2001.03.22 Added register-combiner fragment backend. [Win32-only release] 2000.11.07 Minor language changes, updated language documentation. 2000.10.23 Added a scene viewer plus undocumented support for bumpmaps, cubemaps, 3d textures, and three-component vectors. 2000.07.06 Minor changes. 2000.06.29 Added support for direct generation of x86 object code. 2000.03.29 An early release of our system.