CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)
Fridays 12:30-2:20 · Gates B01 · Open to the public Previous | Next
Archive
- 20 years of speakers
- By year
- By speaker
- Videos: iTunesU · YouTube
October 16, 2015 It is clear that 3D printing is changing the way we make things by allowing more people to make things, and allowing the creation of things that were previously impossible to make. Furthermore, what can be 3D printed is rapidly expanding — from new high performance materials based on material science breakthroughs to electronics and living biology. Essentially we are headed towards a future of "programmable matter" — where matter can be fully described, understood, and controlled digitally by computers.
As matter becomes a more fully computable entity, this raises the potential of "Goal Directed Design". Today traditional CAD tools are used to mainly document a design and analyze if it "will work". Designers input a design model and evaluate it to see if it will function as required. At Autodesk we are researching the reverse process — "goal directed design" where designers input the design requirements and the computer generates designs and searches them for designs that meet the requirements. The key to this approach is the computer's ability to optimize against a vast array design requirements and constraints, potentially finding superior designs beyond the capabilities of the human designer. Goal directed design in combination with "programmable matter" potentially allows new levels of design performance and complexity to be reached.
In this talk, I will describe the potential role of Goal Directed Design the future of making and how we are moving towards of future where computation will massively enhance design processes.
|
|