Mar 06
March 6, 2015
Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, video games play growing roles in education, arts, science and health. This seminar series brings together a diverse set of experts to provide interdisciplinary perspectives on these media regarding their history, technologies, scholarly research, industry, artistic value and potential future.
Join us every Friday until March 13th from 12pm-1pm in Shriram 104.
Also listed as one-unit course BIOE196. For more information contact Ingmar@stanford.edu
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CANCELED! Raiford Guins, Behind the Bezel: Coin-Op Arcade Video Game Cabinets as Design History. Raiford is a Leeds United Supporter. He is also an Associate Professor of Culture and Technology within the Department of Cultural Analysis and Theory at Stony Brook University and member of the Consortium of Digital Art, Culture, and Technology (cDACT).