CS 247 · Spring 2017
This class will deepen your fluency with design for interactive technology. You will engage hands-on in a design studio environment with expert designers, learning to critique and be critiqued by leaders who hold years of experience. Along the way, you'll learn advanced techniques for needfinding, rapid prototyping, visual design, and interaction design.
Week | Monday | Wednesday |
---|---|---|
1 |
April 3Class intro & Critique slides A1 (Critique) out |
April 5 due dateNeedfinding slides A1 (Critique) dueA2 (Needfinding) out A2.1 (Needfinding Part 1) out |
2 |
April 10Sketching and Interactive Explanations slides Reading Understanding Comics (Chp. 1-3) |
April 12Interviewing slides A2.1 (Needfinding) dueA2.2 (Needfinding) out |
3 |
April 17Brainstorming slides |
April 19 due datePicking Prototypes slides A2.2 (Needfinding) dueA3.1 (Prototyping) out |
4 |
April 24Parallel Prototyping slides |
April 26Rapid Prototyping slides A3.1 (Prototyping) dueA3.2 (Prototyping) out |
5 |
May 1Work Day A3.2 (Prototyping) dueA3.3 (Prototyping) out |
May 3 due dateA3 Feedback A3.3 (Prototyping) dueA4.1 out |
6 |
May 8Information Design slides |
May 10Grid & Layout slides |
7 |
May 15Color, Type, Gestalt slides |
May 17 |
8 |
May 22Presenting Design Work slides A4.1 dueA4.2 out |
May 24Visualization slides |
9 |
May 29Holiday—No class |
May 31Guest lecturer: Shan Carter, from Distill |
10 |
June 5Final Presentations during class due date A4.2 due |
June 7Wrap-Up Lecture |