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MGTECON 616: Topics in Game Theory

This is an advanced game theory course and requires a basic background in game theory or an advanced applied game theory course. The course covers foundational topics such as type spaces, modeling reasoning and rationality, game forms, solution refinements and more. A collection of additional topics will be covered independently via problem solving assignments in workshop style meetings with student presentations.
Units: 3 | Grading: GSB Letter Graded
Instructors: Feinberg, Y. (PI)
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