Ken Perlin NYU Media Research LabRecent Research at the NYU Media Research Lab
November 5, 1999
I'll be showing a very diverse set of our research projects,
including various experiments in interactive improvisational
animation, which will feature synthesis of emotive facial and
body expression, and a view of a live theatrical performance
first presented in the SIGGRAPH98 Electronic Theatre, in which
all the actors are virtual agents.
I will also show new work in zooming user interfaces, including
some "100% Java Applet" zoomable componentware for
Web Browsers. Also research in true autostereoscopic displays,
four dimensional visualization, very low inertia robotic links,
interactive "painterly" rendering, rapid text entry
for PDAs, interactive procedurally textured planets implemented
in Java (a "Webwide World"), and a new approach for
foveated displays approaching human eye resolution.
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Ken Perlin is an Associate
Professor in the Department of Computer
Science and the director of the Media
Research Laboratory at the Courant
Institute of Mathematical Sciences of New
York University. He is also the director of the NYU
Center of Advanced Technology, sponsored by the New
York State Science and Technology Foundation.
He completed his Ph.D. in 1986 from the New York University
Department of Computer Science. His dissertation received the
Janet Fabri award for outstanding Doctoral Dissertation. He received
his B.A. in theoretical mathematics at Harvard University in
1979. His research interests include graphics, animation, and
multimedia. In 1991 he was a recipient of a Presidential Young
Investigator Award from the National Science Foundation. In 1997
he was a recipient of a Technical Achievement Award from the
Academy of Motion Picture Arts and Sciences for his noise
and turbulence procedural texturing techniques, which
are widely used in feature films and television.
Dr. Perlin was Head of Software Development at R/GREENBERG
Associates in New York, NY from 1984 through 1987. Prior to that,
from 1979 to 1984, he was the System Architect for computer generated
animation at Mathematical Applications Group, Inc., Elmsford,
NY. TRON was the
first movie for which his name got onto the credits. He has served
on the Board of Directors of the New York chapter of ACM/SIGGRAPH,
has been a member of ACM and ACM SIGGRAPH, and has been a senior
reviewer for a number of technical conferences.
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