Jaron Lanier National Tele-immersion Initiative.What remains to be done with Virtual Reality
February 13, 2004
VR by definition presents the ultimate user interface design challenge. Past
decades of VR research have yielded a plentitude of useful results, both positive
and negative, but much remains to be discovered. The last five years have
seen an acceleration of research into collaboration in VR, and in particular
the case in which users are represented with a degree of realism to one another.
This type of configuration is often called "Tele-immersion." As
is to be expected, many questions that have existed for decades can now be
re-asked in a more practical way, for instance: When should an already-functioning
user interface design be changed so that another person observing it can better
understand what is going on? How much effort do people typically want to put
into controlling their own appearance in a shared world? Should a user interface
designer attempt to influence that user preference? What can be done to reduce
the huge space of interaction possibilities so that users retain sufficient
focus to accomplish a given task?
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![](Resources/Pictures/lanier.jpg)
Jaron Lanier is a computer
scientist, composer, visual artist, and author. Currently, Lanier serves as
the Lead Scientist of the National Tele-immersion Initiative, a coalition
of research universities studying advanced applications for Internet 2. His
current tele-immersion-related research interests include real time, remote,
terascale processing, autostereo methods, haptics, and software simulation
component integration and reusability. Lanier is probably best known for his
work in Virtual Reality. He coined the term Virtual Reality and
in the early 1980s founded VPL Research, the first company to sell VR products.
In the late 1980s he lead the team that developed the first implementations
of multi-person virtual worlds using head mounted displays, for both local
and wide area networks, as well as the first "avatars", or representations
of users within such systems. While at VPL, he co-developed the first implementations
of virtual reality applications in surgical simulation, vehicle interior prototyping,
virtual sets for television production, and assorted other areas
He tends to collect adjunct appointments, and is currently a visiting faculty
member of one sort or another at the Thayer School of Engineering at Dartmouth,
the Wharton School of Business of the University of Pennsylvania, the Interactive
Telecommunications Program of the Tisch School of the Arts at New York University
(where he is a visiting artist), and at the Columbia University Computer Science
Department. He is also the Chief Scientist of Eyematic Interfaces, which researches
computer vision. He serves on numerous advisory boards, including the Board
of Councilors of the University of Southern California, Medical Media Systems
(a medical visualization spin-off company associated with Dartmouth University),
Microdisplay Corporation (makers of LCOS displays), and NY3D (developers of
autostereo displays).
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