CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)
Fridays 12:30-1:50 · Gates B01 · Open to the public Previous | Next
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Karen Wilkinson and Mike Petrich
Exploratorium The Art of Tinkering: Loose Parts, Danger and Self-Directed Learning April 18, 2014 You need Flash player 8+ and JavaScript enabled to view this video.
At the Exploratorium we see tinkering as a serious endeavor; at its most basic -- a process that marries play and inquiry. When you're tinkering, you're trying something that you don't quite know how to do -- guided by whim, imagination and curiosity. You're not following step-by-step directions and the outcome isn't predetermined. You're attempting to figure out how things work and often reworking them.
We see tinkering as a practice that evolves over time, resulting in a disposition that allows you to fully engage with the world around you -- an ability that we think will be essential for the next generation. In the Tinkering Studio we attempt to design specifically for tinkerability, offering visitors to the museum an opportunity to author their own ideas as they engage with art, science and technology. We'll share some of the insights we've had working this way in the physical world that we think might relate to the digital one as well. We'll also highlight some of our design principles and discuss dimensions of learning we see in an environment like this. |
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