CS547 Human-Computer Interaction Seminar (Seminar on People, Computers, and Design)
Fridays 12:30-1:50 · Gates B01 · Open to the public Previous | Next
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Ingmar Riedel-Kruse
Stanford University Interactive Biotechnology: Cloud Labs, Biotic Games, Museum Exhibits, DIY kits, and more February 5, 2016 Modern biotechnology gets increasingly powerful to manipulate and measure microscopic biological processes. Nevertheless, no platform exists to truly interact with these processes, certainly not with the convenience that we are accustomed to from our electronic smart devices. In my talk I will provide the rational for such "Interactive Biotechnology" and conceptualize its core component, the BPU (biotic processing unit), which is then connected to an according user interface. I will demonstrate multiple platforms, such as scalable biology cloud experimentation labs, tangible museum exhibits, biotic video games, or low-cost interactive DIY kits using smartphones. The biophysical phenomena featured on these platforms utilize the photo- and chemotaxis response of organisms like Euglena and Physarum - resulting in spatio-temporal dynamics from the single cell to the self-organized multi-cellular scale, e.g., bioconvection. The enabling technology ranges from Lego mindstorms and Scratch all the way to high-end hard- and software - depending on application and target group. I will discuss applications for formal and informal education as well as for professional and citizen science and even diagnostics. Hence, we turn traditionally observational microscopy into an interactive experience.
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