
In “The quest to save today’s gaming history from being lost forever: Changes in digital distribution, rights management increasingly make preservation tough” (ars technica, June 2, 2015), Henry Lowood, curator for the History of Science & Technology Collections and Film & Media Collections in the Stanford University Libraries, said: "If you want to know how the game was played in 2014, you will need documentation about how the game was played in 2014. Having the game available to you in 2064 so that you can play it yourself won't tell you anything about that. It just tells you how you, 50 years later in a completely different environment, will play that game.
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