Batman Arkham Origins
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Batman Arkham Origins Gameplay Walkthrough Part 1 - 8 Assassins
by Chris Smoove 251,119 views
Batman Arkham Origins Gameplay Walkthrough Part 1 includes mission 1 of the Campaign Story for the Xbox 360, Playstation 3 and PC version in HD 1080p quality. This Batman Arkham Origins Gameplay Walkthrough Let's Play will feature funny commentary as I review and show my journey to the ending of the game.
As always, The more likes I get the faster I upload the next episode! Let me know you want more! Killer Croc and Black Mask make an appearance in this episode.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
Giveaway Winners YouTube names!
PS3
Juliovelasco12
Kasra Orumchian
MrRamenPro
360
Paul Baik
Ortegamigs817
Fernando Young
^^^ Winners, check your YouTube inbox for a message from me! I will be shipping your copies as soon as you reply back.
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged. New gadgets to the Batman: Arkham series include: the Remote Claw, which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects, while tethering two walled-points together creates a tightrope that Batman can traverse; the Shock Gloves, which allow Batman to block electric attacks, instantly disable some enemies and stun shielded ones, and short circuit some objects within the environment; and the Concussion Detonator, capable of stunning large enemy groups. Some gadgets from the previous games return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries.
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 1
Batman Arkham Origins Walkthrough Part 1 -
2
Batman Arkham Origins Gameplay Walkthrough Part 2 - Arms Dealer
by Chris Smoove 156,836 views
Batman Arkham Origins Gameplay Walkthrough Part 2 includes mission 2 of the Campaign Story for the Xbox 360, Playstation 3 and PC version in HD 1080p quality. This Batman Arkham Origins Gameplay Walkthrough Let's Play will feature funny commentary as I review and show my journey to the ending of the game.
The more likes I get the faster I upload the next episode! Let me know you want more! Enigma makes an appearance in this episode.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged. New gadgets to the Batman: Arkham series include: the Remote Claw, which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects, while tethering two walled-points together creates a tightrope that Batman can traverse; the Shock Gloves, which allow Batman to block electric attacks, instantly disable some enemies and stun shielded ones, and short circuit some objects within the environment; and the Concussion Detonator, capable of stunning large enemy groups. Some gadgets from the previous games return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries.
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 2
Batman Arkham Origins Walkthrough Part 2 -
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Batman Arkham Origins Gameplay Walkthrough Part 3 - Final Offer
by Chris Smoove 135,598 views
Batman Arkham Origins Gameplay Walkthrough Part 3 includes mission 3 of the Campaign Story for the Xbox 360, Playstation 3 and PC version in HD 1080p quality. This Batman Arkham Origins Gameplay Walkthrough Let's Play will feature funny commentary as I review and show my journey to the ending of the game.
The more likes I get the faster I upload the next episode! Let me know you want more! Trying to locate Penguin in this episode.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged. New gadgets to the Batman: Arkham series include: the Remote Claw, which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects, while tethering two walled-points together creates a tightrope that Batman can traverse; the Shock Gloves, which allow Batman to block electric attacks, instantly disable some enemies and stun shielded ones, and short circuit some objects within the environment; and the Concussion Detonator, capable of stunning large enemy groups. Some gadgets from the previous games return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries.
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 3
Batman Arkham Origins Walkthrough Part 3 -
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Batman Arkham Origins Gameplay Walkthrough Part 4 - Boiler Deck Fights
by Chris Smoove 152,554 views
The more likes I get the faster I upload the next episode! Let me know you want more!
Batman Arkham Origins Gameplay Walkthrough Part 4 includes mission 4 of the Campaign Story for the Xbox 360, Playstation 3 and PC version in HD 1080p quality. This Batman Arkham Origins Gameplay Walkthrough Let's Play will feature funny commentary as I review and show my journey to the ending of the game.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged. New gadgets to the Batman: Arkham series include: the Remote Claw, which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects, while tethering two walled-points together creates a tightrope that Batman can traverse; the Shock Gloves, which allow Batman to block electric attacks, instantly disable some enemies and stun shielded ones, and short circuit some objects within the environment; and the Concussion Detonator, capable of stunning large enemy groups. Some gadgets from the previous games return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries.
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 4
Batman Arkham Origins Walkthrough Part 4 -
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Batman Arkham Origins Gameplay Walkthrough Part 5 - Deathstroke
by Chris Smoove 145,068 views
The more likes I get the faster I upload the next episode! Let me know you want more!
Batman Arkham Origins Gameplay Walkthrough Part 5 includes mission 5 of the Campaign Story for the Xbox 360, Playstation 3 and PC version in HD 1080p quality. This Batman Arkham Origins Gameplay Walkthrough Let's Play will feature funny commentary as I review and show my journey to the ending of the game.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged. New gadgets to the Batman: Arkham series include: the Remote Claw, which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects, while tethering two walled-points together creates a tightrope that Batman can traverse; the Shock Gloves, which allow Batman to block electric attacks, instantly disable some enemies and stun shielded ones, and short circuit some objects within the environment; and the Concussion Detonator, capable of stunning large enemy groups. Some gadgets from the previous games return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries.
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 5
Batman Arkham Origins Walkthrough Part 5 -
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Batman Arkham Origins Gameplay Walkthrough Part 6 - GCPD
by Chris Smoove 127,632 views
The more likes I get the faster I upload the next episode! Let me know you want more!
Batman Arkham Origins Gameplay Walkthrough Part 6 includes mission 6 of the Campaign Story for the Xbox 360, Playstation 3 and PC version in HD 1080p quality. This Batman Arkham Origins Gameplay Walkthrough Let's Play will feature funny commentary as I review and show my journey to the ending of the game.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged. New gadgets to the Batman: Arkham series include: the Remote Claw, which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects, while tethering two walled-points together creates a tightrope that Batman can traverse; the Shock Gloves, which allow Batman to block electric attacks, instantly disable some enemies and stun shielded ones, and short circuit some objects within the environment; and the Concussion Detonator, capable of stunning large enemy groups. Some gadgets from the previous games return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries.
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 6
Batman Arkham Origins Walkthrough Part 6 -
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Batman Arkham Origins Gameplay Walkthrough Part 7 - Disruptor
by Chris Smoove 103,335 views
Giveaway winners YouTube names below!
PS3
Juliovelasco12
Kasra Orumchian
MrRamenPro
360
Paul Baik
Ortegamigs817
Fernando Young
^^^ Winners, check your YouTube inbox for a message from me! I will be shipping your copies as soon as you reply back.
My Batman Arkham Origins Playlist! Stay up to date with the series!
http://full.sc/164spZB
My Facebook and Twitter
http://www.facebook.com/ChrisSmoove
http://twitter.com/#!/Chris_Smoove
Batman Arkham Origins Walkthrough Part 7
Batman Arkham Origins Walkthrough Part 7
Batman Arkham Origins Walkthrough Part 7
Batman Arkham Origins Gameplay Walkthrough Part 7
Batman Arkham Origins Gameplay Walkthrough Part 7
Batman Arkham Origins Gameplay Walkthrough Part 7