Bioshock Infinite
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1
Bioshock Infinite Gameplay Walkthrough Part 1 - Intro - Chapter 1
by theRadBrad 1,602,924 views
NEW Bioshock Infinite Gameplay Walkthrough Part 1 includes the Intro and Chapter 1 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
2
Bioshock Infinite Gameplay Walkthrough Part 2 - Vigors - Chapter 2
by theRadBrad 515,726 views
NEW Bioshock Infinite Gameplay Walkthrough Part 2 includes Chapter 2 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
3
Bioshock Infinite Gameplay Walkthrough Part 3 - Sky Hook - Chapter 3
by theRadBrad 383,495 views
NEW Bioshock Infinite Gameplay Walkthrough Part 3 includes Chapter 3 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
4
Bioshock Infinite Gameplay Walkthrough Part 4 - Murder of Crows - Chapter 4
by theRadBrad 302,492 views
NEW Bioshock Infinite Gameplay Walkthrough Part 4 includes Chapter 4 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
5
Bioshock Infinite Gameplay Walkthrough Part 5 - Elizabeth - Chapter 5
by theRadBrad 312,714 views
NEW Bioshock Infinite Gameplay Walkthrough Part 5 includes Chapter 5 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
6
Bioshock Infinite Gameplay Walkthrough Part 6 - The First Lady Airship - Chapter 6
by theRadBrad 278,712 views
NEW Bioshock Infinite Gameplay Walkthrough Part 6 includes Chapter 6 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
7
Bioshock Infinite Gameplay Walkthrough Part 7 - Soldier's Field - Chapter 7
by theRadBrad 256,261 views
NEW Bioshock Infinite Gameplay Walkthrough Part 7 includes Chapter 7 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
8
Bioshock Infinite Gameplay Walkthrough Part 8 - Hall of Heroes - Chapter 8
by theRadBrad 240,457 views
NEW Bioshock Infinite Gameplay Walkthrough Part 8 includes Chapter 8 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
9
Bioshock Infinite Gameplay Walkthrough Part 9 - The Boxer Rebellion - Chapter 9
by theRadBrad 234,740 views
NEW Bioshock Infinite Gameplay Walkthrough Part 9 includes Chapter 9 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
10
Bioshock Infinite Gameplay Walkthrough Part 10 - Tears - Chapter 10
by theRadBrad 200,822 views
NEW Bioshock Infinite Gameplay Walkthrough Part 10 includes Chapter 10 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
11
Bioshock Infinite Gameplay Walkthrough Part 11 - Shock Jockey - Chapter 11
by theRadBrad 187,233 views
NEW Bioshock Infinite Gameplay Walkthrough Part 11 includes Chapter 11 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
12
Bioshock Infinite Gameplay Walkthrough Part 12 - The Gondola - Chapter 12
by theRadBrad 164,107 views
NEW Bioshock Infinite Gameplay Walkthrough Part 12 includes Chapter 12 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
13
Bioshock Infinite Gameplay Walkthrough Part 13 - Daisy Fitzroy - Chapter 13
by theRadBrad 175,751 views
NEW Bioshock Infinite Gameplay Walkthrough Part 13 includes Chapter 13 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
14
Bioshock Infinite Gameplay Walkthrough Part 14 - Handyman - Chapter 14
by theRadBrad 185,173 views
NEW Bioshock Infinite Gameplay Walkthrough Part 14 includes Chapter 14 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
15
Bioshock Infinite Gameplay Walkthrough Part 15 - Gunsmith Chen Lin - Chapter 15
by theRadBrad 161,963 views
NEW Bioshock Infinite Gameplay Walkthrough Part 15 includes Chapter 15 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
16
Bioshock Infinite Gameplay Walkthrough Part 16 - Good Time Club - Chapter 16
by theRadBrad 148,893 views
NEW Bioshock Infinite Gameplay Walkthrough Part 16 includes Chapter 16 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
17
Bioshock Infinite Gameplay Walkthrough Part 17 - A Different Perspective - Chapter 17
by theRadBrad 172,571 views
NEW Bioshock Infinite Gameplay Walkthrough Part 17 includes Chapter 17 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
18
Bioshock Infinite Gameplay Walkthrough Part 18 - David & Goliath - Chapter 18
by theRadBrad 137,432 views
NEW Bioshock Infinite Gameplay Walkthrough Part 18 includes Chapter 18 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
19
Bioshock Infinite Gameplay Walkthrough Part 19 - Police Impound - Chapter 19
by theRadBrad 115,631 views
NEW Bioshock Infinite Gameplay Walkthrough Part 19 includes Chapter 19 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
20
Bioshock Infinite Gameplay Walkthrough Part 20 - The Zeppelin - Chapter 20
by theRadBrad 134,253 views
NEW Bioshock Infinite Gameplay Walkthrough Part 20 includes Chapter 20 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
21
Bioshock Infinite Gameplay Walkthrough Part 21 - Undertow - Chapter 21
by theRadBrad 132,394 views
NEW Bioshock Infinite Gameplay Walkthrough Part 21 includes Chapter 21 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
22
Bioshock Infinite Gameplay Walkthrough Part 22 - Rosalind & Robert - Chapter 22
by theRadBrad 131,808 views
NEW Bioshock Infinite Gameplay Walkthrough Part 22 includes Chapter 22 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
23
Bioshock Infinite Gameplay Walkthrough Part 23 - Comstock House - Chapter 23
by theRadBrad 127,967 views
NEW Bioshock Infinite Gameplay Walkthrough Part 23 includes Chapter 23 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
24
Bioshock Infinite Gameplay Walkthrough Part 24 - The Songbird - Chapter 24
by theRadBrad 118,451 views
NEW Bioshock Infinite Gameplay Walkthrough Part 24 includes Chapter 24 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
25
Bioshock Infinite Gameplay Walkthrough Part 25 - Return to Sender - Chapter 25
by theRadBrad 98,265 views
NEW Bioshock Infinite Gameplay Walkthrough Part 25 includes Chapter 25 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
26
Bioshock Infinite Gameplay Walkthrough Part 26 - Lady Comstock - Chapter 26
by theRadBrad 101,328 views
NEW Bioshock Infinite Gameplay Walkthrough Part 26 includes Chapter 26 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
27
Bioshock Infinite Gameplay Walkthrough Part 27 - The Final Tear - Chapter 27
by theRadBrad 128,961 views
NEW Bioshock Infinite Gameplay Walkthrough Part 27 includes Chapter 27 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
28
Bioshock Infinite Gameplay Walkthrough Part 28 - Bank of the Prophet - Chapter 28
by theRadBrad 94,833 views
NEW Bioshock Infinite Gameplay Walkthrough Part 28 includes Chapter 28 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
29
Bioshock Infinite Gameplay Walkthrough Part 29 - The Prisoner - Chapter 29
by theRadBrad 90,740 views
NEW Bioshock Infinite Gameplay Walkthrough Part 29 includes Chapter 29 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
30
Bioshock Infinite Gameplay Walkthrough Part 30 - Comstock Gate - Chapter 30
by theRadBrad 112,795 views
NEW Bioshock Infinite Gameplay Walkthrough Part 30 includes Chapter 30 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
31
Bioshock Infinite Gameplay Walkthrough Part 31 - The Warden's Office - Chapter 31
by theRadBrad 94,064 views
NEW Bioshock Infinite Gameplay Walkthrough Part 31 includes Chapter 31 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
32
Bioshock Infinite Gameplay Walkthrough Part 32 - Time Rots Everything - Chapter 32
by theRadBrad 97,506 views
NEW Bioshock Infinite Gameplay Walkthrough Part 32 includes Chapter 32 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
33
Bioshock Infinite Gameplay Walkthrough Part 33 - Rescue Elizabeth - Chapter 33
by theRadBrad 107,187 views
NEW Bioshock Infinite Gameplay Walkthrough Part 33 includes Chapter 33 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
Twitter: http://twitter.com//thaRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
34
Bioshock Infinite Gameplay Walkthrough Part 34 - Airborne Assualt - Chapter 34
by theRadBrad 105,604 views
NEW Bioshock Infinite Gameplay Walkthrough Part 34 includes Chapter 34 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
35
Bioshock Infinite Gameplay Walkthrough Part 35 - Comstock's Airship - Chapter 35
by theRadBrad 105,242 views
NEW Bioshock Infinite Gameplay Walkthrough Part 35 includes Chapter 35 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
36
Bioshock Infinite Gameplay Walkthrough Part 36 - Confront Comstock - Chapter 36
by theRadBrad 91,255 views
NEW Bioshock Infinite Gameplay Walkthrough Part 36 includes Chapter 36 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
37
Bioshock Infinite Gameplay Walkthrough Part 37 - Cage and the Songbird - Chapter 37
by theRadBrad 109,465 views
NEW Bioshock Infinite Gameplay Walkthrough Part 37 includes Chapter 37 of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
38
Bioshock Infinite Ending
by theRadBrad 307,879 views
NEW Bioshock Infinite Gameplay Walkthrough Part 38 includes the Ending of the Story for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Gameplay Walkthrough will also include a Review and the Endings.
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BioShock Infinite is the third game in the BioShock series. Developed by Irrational Games' BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite takes place in 1912 in the flying city of Columbia.
The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.
Bioshock Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia.
Columbia Locations include: Lighthouse, Welcome Center, Raffle Square, Comstock, Center Rooftops, Monument Island Gateway, Monument Tower, Battleship Bay, Soldier's Field, The Hall of Heroes, Inside the Hall of Heroes, Hall of Heroes Gift Shop, Return to Hall of Heroes, Finkton Docks, Beggar's Wharf, Fort Franklin Pier, Worker Induction, Center, Plaza of Zeal, Good Time Club, Plaza of Zeal (Return), Gunsmith Shop, Shanty Town, Bull House Impound, Bull Yard, Finkton Proper, On to the Factory, Factory, Courtyard, The Factory, Emporia, Port Prosperity, Downtown Emporia, Memorial, Gardens, Comstock House, The Atrium, Warden's Office, Operating Theatre, Hand of the Prophet, Hangar Deck, Engineering Deck, Command Deck, Sea of Doors.
Characters include: Booker DeWitt, Elizabeth, Comstock, Daisy Fitzroy, Cornelius Slate, Lady Comstock, Rosalind Lutece. -
39
Bioshock Infinite Burial At Sea Walkthrough Gameplay Part 1 - Rapture - Episode 1
by theRadBrad 17,277 views
Bioshock Infinite Burial At Sea Walkthrough Gameplay Part 1 of Episode 1 for PlayStation 3, Xbox 360, PC. This Bioshock Infinite Burial At Sea Walkthrough Gameplay will also include a Review, all DLC Episodes and the Ending.
Bioshock Infinite Burial At Sea
Bioshock Infinite Burial At Sea Walkthrough
Bioshock Infinite Burial At Sea Gameplay
Bioshock Infinite Burial At Sea Review
Bioshock Infinite Burial At Sea Part 1
Bioshock Infinite Burial At Sea Walkthrough Part 1
Bioshock Infinite Burial At Sea Gameplay Part 1
Bioshock Infinite Burial At Sea Episode 1
Bioshock Infinite Burial At Sea Episode 2
Bioshock Infinite Burial At Sea Ending
Burial at Sea - Episode 1 is the first part of the story-driven downloadable content of BioShock Infinite. This DLC features the city of Rapture rebuilt from scratch with game mechanics and the Unreal Engine 3 used for BioShock Infinite. It includes new weapons, new Plasmids (replacing Vigors), new Gear, and Tears. The first half of Episode One focuses mostly on an exploration of Rapture and its story, while the second half focuses on combat mechanics close to that of the first BioShock game, with scarce resources and tighter spaces as opposed to the larger, open areas of Infinite.
In this story, Booker Dewitt is a private investigator in Rapture, usually handling dirty work for his clients. On the eve of 1959, a mysterious woman by the name of Elizabeth asks him to investigate the disappearance of a young girl named Sally. Elizabeth's intentions are sketchy and she is unwilling to reveal any vital information, only that Sally is alive and local artist Sander Cohen may have the information regarding her whereabouts.
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