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Algorithms: Design and Analysis, Part 2

Date: 
Monday, March 23, 2015 to Saturday, May 16, 2015
Platform: 

About the Course

In this course you will learn several fundamental principles of advanced algorithm design. You'll learn the greedy algorithm design paradigm, with applications to computing good network backbones (i.e., spanning trees) and good codes for data compression. You'll learn the tricky yet widely applicable dynamic programming algorithm design paradigm, with applications to routing in the Internet and sequencing genome fragments.  You’ll learn what NP-completeness and the famous “P vs. NP” problem mean for the algorithm designer.  Finally, we’ll study several strategies for dealing with hard (i.e., NP-complete problems), including the design and analysis of heuristics.  Learn how shortest-path algorithms from the 1950s (i.e., pre-ARPANET!) govern the way that your Internet traffic gets routed today; why efficient algorithms are fundamental to modern genomics; and how to make a million bucks in prize money by “just” solving a math problem!

Course Syllabus

Weeks 1 and 2: The greedy algorithm design paradigm.  Applications to optimal caching and scheduling.  Minimum spanning trees and applications to clustering.  The union-find data structure.  Optimal data compression.

Weeks 3 and 4: The dynamic programming design paradigm.  Applications to the knapsack problem, sequence alignment, shortest-path routing, and optimal search trees.

Weeks 5 and 6: Intractable problems and what to do about them.  NP-completeness and the P vs. NP question.  Solvable special cases. Heuristics with provable performance guarantees.  Local search. Exponential-time algorithms that beat brute-force search.

Recommended Background

How to program in at least one programming language (like C, Java, or Python); and familiarity with proofs, including proofs by induction and by contradiction.  At Stanford, a version of this course is taken by sophomore, junior, and senior-level computer science majors.  The course assumes familiarity with some of the topics from Algo 1 --- especially asymptotic analysis, basic data structures, and basic graph algorithms.

Suggested Readings

No specific textbook is required for the course.  Much of the course material is covered by the well-known textbooks on algorithms, and the student is encouraged to consult their favorite for additional information.

Course Format

The class will consist of lecture videos, generally between 10 and 15 minutes in length. These usually have integrated quiz questions. There will also be standalone homeworks and programming assignments that are not part of video lectures, and a final exam.

FAQ

  • Will I get a statement of accomplishment after completing this class? Yes. Students who successfully complete the class will receive a statement of accomplishment signed by the instructor.
  • What is the format of the class? The class consists of lecture videos, which are broken into small chunks, usually between eight and twelve minutes each. Some of these may contain integrated quiz questions. There will also be standalone quizzes that are not part of video lectures. There will be approximately two hours worth of video content per week.
  • What should I know to take this class? How to program in at least one programming language (like C, Java, or Python); familiarity with proofs, including proofs by induction and by contradiction; and some discrete probability, like how to compute the probability that a poker hand is a full house. At Stanford, a version of this course is taken by sophomore, junior, and senior-level computer science majors.  While Part 2 is designed for students who have already taken Part 1, some students have successfully completed Part 2 without taking Part 1.

Instructor(s)

Tim Roughgarden

Associate Professor of Computer Science and (by courtesy) Management Science and Engineering, Stanford University

Tim Roughgarden is an Associate Professor of Computer Science and (by courtesy) Management Science and Engineering at Stanford University, where he holds the Chambers Faculty Scholar development chair. At Stanford, he has taught the Design and Analysis of Algorithms course for the past eight years. His research concerns the theory and applications of algorithms, especially for networks, auctions and other game-theoretic applications, and data privacy.