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SomaTone Interactive Audio

1323 61st St
San Francisco & Los Angeles CA 94608
United States
kane@somatone.com
Phone: 510 420-0190
Alt. Phone: 415-425-8681
Fax: 510-420-0191
http://www.somatone.com/

Category: Music Composition
Sound Effects Creation
Voice Acting

Description: The #1 Audio Production Team for Video Games & Interactive Media.
Year Founded: 2002
President/CEO: Kane Minkus, Nick Thomas
Willing to Travel? Yes
Can Work Onsite? Yes
Tax Status: Either W2 or 1099
Availability: SomaTone Interactive Audio has studios located internationally in San Franciso, Los Angeles, Vancouver Canada, and Munich (Germany) comprised of 24 composers and 10 sound designers, as well as, additional contractors (composers, musicians, technology people) we rely on for specialized projects. Because of this flexibility, we are able to expand and contract our production horsepower allowing us to take on multiple project, large-scale productions, and even last minute emergencies.
Portfolio URL: http://www.somatone.com/

Skills: • Original Music Composition & Scoring
• Sound EFX Creation & Sound Design
• Full Voice Over Services (Casting, Directing, Recording & Editing)
• VO Localization (Into 22 different languages)
• Foley & field recording
• Audio Mixing in stereo and true 5.1
• Editorial
• Audio Mastering
• Audio Engine Integration

Tools: • Gigastudio (Hundreds of originally recorded libraries)
• Logic Audio Pro
• Protools HD (huge collection of HD Plug-ins)
• Ableton Live
• Kontakt
• Reactor
• Native Insturments Sponsored
• C Sound
• Spectrasonics Suites
• Metasynth
• Mac OS and PC
• Excellent collection of Microphones and remote recording equipment.

Platform Experience: Windows PC, Xbox 360, Nintendo Wii, Mac OS X, Nintendo DS, Cell Phone/WAP, Other

Project Preferences: The SomaTone Team is one of the most sought after audio developers in the games industry for original music, sfx, VO, localization, audio integration and mixing. We are known for teaming up with our clients to help concept and create the audio. With robust management and large asset management systems, our team is known for being reliable, creative, and professional until the very end (we are known for great attention to detail and sticking through the revision process until everything is done to our clients requests). We enjoy working on AAA titles, console downloadable, handheld, and PC games the most. Keeping our skills sharp with a constant supply of PC, Downloadable & Handheld (DS, PSP, GBA and Mobile) games, we also love the AAA titles that we get to work on with large budgets, supporting live orchestra recordings (we contract the Berlin, Prague, or Budapest Orchestras) or on site sfx recordings (as we have recorded at Military bases on more than one occasion). We are skilled at integration on console and handheld systems (and are open to learning your system if neccessary). We are also used to supplying audio to Console and PC downloadable groups that are dealing with limited bandwidth and budgets. Our team enjoys tackling each project and creating a sonic palate that will both enhance the game and be memorable for the quality. The SomaTone Team uses unique creative approaches and conversations with producers to enhance both the working relationship, process, and results. This includes Laban Movement Analysis, Neuro Lingustics & Creative Systems Theory.

Ideal Client Size: We have no preference as to the size of the companies we work with. For larger groups we will often assist an internal team with additional sound design, music scores, or Voice Over production. Small companies tend to ask us to cover all assets for the entire project.
 
Client History
 
Client: Disney Interactive
Game/Project: Pirates Of The Carribean MMO, Alladin Magic Carpet, Disney Trivia
Game/Project: http://disney.go.com/games/today/index.html
Duration: 5/2004 to 11/2007
Role/Title: Audio Producer
Contribution: Provided all music, sound design, and Voice Over editorial for many casual titles including Pirates Of The Carribean, Aladdin's Magic Carpet Racing, Bubble Blast, Disney Trivia, Grubalicious, and Blazing Lasers.
 
Client: Wild Tangent
Game/Project: Jewel Thief
Game/Project: http://www.wildgames.com/ECS/htdocs\n/GameInfo.aspx?dp=wildgames&itemname=jewelthief
Duration: 9/2005 to 11/2005
Role/Title: Audio Producer
Contribution: All Voice Over, Music, and sound design assets. This includes creative production and integrating consulting to assist in the optimal use of all audio for this great game.
 
Client: UbiSoft
Game/Project: And1
Game/Project: http://and1streetballgame.us.ubi.com/
Duration: 5/2005 to 12/2005
Role/Title: Music Mixing/mastering
Contribution: Mixing, remixing, and mastering final audio for in game use.
 
Client: Electronic Arts
Game/Project: Medal Of Honor: Frontline, Upcoming titles
Game/Project: www.ea.com
Duration: 01/2007 to 12/2007
Role/Title: Audio Partner
Contribution: We ongoingly work with EA on their projects including console, Mobile and downloadable.
 
Client: BackBone Entertainment
Game/Project: 4 PS2 Titles
Game/Project: www.backbone.com
Duration: 01/2007 to 12/2007
Role/Title: Audio Partner
Contribution: Provided SFX, VO and Music for several upcoming PS2 titles.
 
References
 
Name: Jason Everitt
Position/Job Title: Executive Producer
Company: Disney Interactive
Project: Multiple
Email: Email provided upon request
Relationship: Contractor for audio services for all Disney on-line game content. SomaTone has become the primary source for music, sound and VO for all Disney games.
 
Name: Kenny Dinkin
Position/Job Title: Vice President
Company: PlayFirst
Project: Diner Dash 2 & 3, Sweetopia, Connect 4 City
Email: Contact Info Provided Upon Request
Relationship: SomaTone has been contracted for music and sound design for several of the titles published by Playfirst.
 
Name: David Oh
Position/Job Title: Producer
Company: Ubisoft
Project: America's Army & And1
Email: Contact Info Provided Upon Request
Relationship: Producer for in-game, and promo, and marketing audio assets for all Ubisoft titles.
 
Name: Pat Wylie
Position/Job Title: Vice President
Company: Big Fish Games
Project: Mystery Case Files 1, 2 & 3, Travelogue Paris 360
Email: Contact Info Provided Upon Request
Relationship: Worked directly with Pat on all of their released games.
 
Name: Sukhbir Sidhu
Position/Job Title: Vice President
Company: PopCap Games
Project: Peggle, Talismania
Email: Contact Info Provided Upon Request
Relationship: Worked directly with Sukhbir on audio for released titles.
 
Name: Brian Decker
Position/Job Title: Producer
Company: Electronic Arts
Project: Medal of Honor, Medal of Honor Airborne
Email: Contact Info Provided Upon Request
Relationship: Worked directly with Brian on several EA released titles.